Full Paper presentation at ETRA 2021
May 25.2021 at 11:00 – 12:00 and 18:00 – 19:00 in “Posters & Demos & Videos”
May 26.2021 at 14:45 – 16.15 in Track 1: “Full Papers V”
May 25.2021 at 11:00 – 12:00 and 18:00 – 19:00 in “Posters & Demos & Videos”
May 26.2021 at 14:45 – 16.15 in Track 1: “Full Papers V”
HoloNav. An interdisciplinary project: https://www.youtube.com/watch?v=Gzxj2bzMrBU
Göbel, F., Kurzhals K., Schinazi V. R., Kiefer, P., and Raubal, M. (2020). Gaze-Adaptive Lenses for Feature-Rich Information Spaces. In Proceedings of the 12th ACM Symposium on Eye Tracking Research & Applications (ETRA ’20), ACM. DOI: https://doi.org/10.1145/3379155.3391323
Fabian Göbel, Kuno Kurzhals Martin Raubal and Victor R. Schinazi (2020). Gaze-Aware Mixed-Reality: Addressing Privacy Issues with Eye Tracking.
In CHI 2020 Workshop on Exploring Potentially Abusive Ethical, Social and Political Implications of Mixed Reality in HCI (CHI 2020), ACM.
as part of the VERA Geomatics Seminar.
Research article in Geoinformatica
Abstract Deadline: 14 December 2018, Event: 25-28 June 2019, Denver
“Gaze Sequences and Map Task Complexity” (GIScience 2018), “Unsupervised Clustering of Eye Tracking Data” (Workshop: Spatial big data and machine learning in GIScience)
Thanks for joining us for ET4S 2018 in Zurich!
Four Geomatics Master students have developed a public gaze-controlled campus map in the context of an interdisciplinary project work this autumn semester. The results of the thesis will be presented at a public event on Thursday 14 December, 2017 between 17:00 – 18:00 at HIL D 53.
We have demoed the LAMETTA project at this year’s Scientifica, the Zurich science exhibition of ETH Zurich and University of Zurich with more than 30,000 visitors.
Registration for the ET4S workshop and the LBS2018 conference is now open.
Fabian Göbel, Peter Kiefer and Martin Raubal (2017). FeaturEyeTrack: A Vector Tile-Based Eye Tracking Framework for Interactive Maps In Proceedings
GeoGazeLab was represented at the Smarttention Workshop at MobileHCI 2016
Our Workshop Paper got accepted at MobileHCI 2016 in Florence, Italy.
We presented a gaze-controlled map game.