CHI‘26 paper accepted!
geoGazeLab has one paper accepted at ACM CHI, the leading international conference on Human–Computer Interaction.
📄 𝗖𝗼𝗠𝗮𝗽: 𝗔 𝗖𝗼𝗹𝗹𝗮𝗯𝗼𝗿𝗮𝘁𝗶𝘃𝗲 𝟯𝗗 𝗦𝗸𝗲𝘁𝗰𝗵 𝗠𝗮𝗽𝗽𝗶𝗻𝗴 𝗚𝗮𝗺𝗲 𝗳𝗼𝗿 𝗦𝗲𝗮𝗿𝗰𝗵 𝗮𝗻𝗱 𝗥𝗲𝘀𝗰𝘂𝗲
Authors: Tianyi Xiao, Sailin Zhong, Peter Kiefer, Miki Mizuki, Phoebe O. Toups Dugas, and Martin Raubal.
🚨 What is it about?
Search and rescue operations rely on fast and accurate spatial communication between commanders and field teams, often under severe time pressure and with asymmetric information. While maps are central to this process, traditional paper-based sketching struggles with 3D environments and remote collaboration.
We present CoMap, a collaborative 3D sketch mapping system, validated through a virtual reality fire-rescue game. In a controlled study with 13 commander–field team pairs, CoMap enabled more accurate and efficient spatial communication than conventional 2D sketch mapping and fostered more proactive communication strategies.
The paper also distills three design implications for future mapping tools to support SAR training and real-world operations.

🔗 More information:
This work is part of the 3D Sketch Maps, a project funded by SNSF, Sinergia. Project page: https://geogaze.ethz.ch/3d-sketch-maps/comap/



















